![]() ![]() You can only tell android to scroll the list to bubble number X, but you don’t have any fine control on where exactly you are dropped of. Is it possible to have an option to print a long text but stick at the top of it? I tried playing ANCHORHEAD and found that I didn’t enjoy that a long description printed out and scrolled to the bottom, so I was always needing to scroll back up to read the description when something happened. This sort of fulfills what I want out of a hyperlink interface - not so much that i have a list of set actions to touch and carry out, but that I can touch any word and create my own sentences out of them to respond and play the game… I love that you can call up a whole keyboard but you don’t need to if you can just pick out words from the game text. Otherwise this is really intelligent, and I think it would be amazing on a tablet-sized screen where I wasn’t needing to back so much. Since text boxes and menus slide out from the left, could there be a list of commands that pulled out from the right with bigger buttons and the written commands? The touch command buttons…I wish they were bigger. Is it possible to have an option to print a long text but stick at the top of it? I like that your typing row and your touch list of commands sticks right below the text and remains constant. Being able to touch any word on the screen to add it to your response is very intuitive. Instant messaging with a game makes a whole lot of sense, and feels like it removes a lot of the typing awkwardness.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |